This unfairness at heart was introduced in Blood Bowl’s very first edition which had a very light tone, a fun snub to all those gamers who took themselves too seriously. #1d4chan blood bowl 3 full#įortunately, after all the revisions to its game rules, Blood Bowl’s heart is still full of injustices.īy how much is this game unfair? Let’s look at the graphs below! BB 2020 Statistics The rules for Blood Bowl Second Season are young and it is still too early to jump to conclusions – especially since Games Workshop has made significant changes to the balance of the game in its latest FAQ. In the table below, the NAF column details the percentage of each race at NAF-sanctioned tournaments. The statistics in this column contain more games played with Star Players than the other columns. The next three columns show a race’s win percentage at an average team value tier raking the top and bottom 200K. These statistics are all from Fumbbl, the only online league using BB 2020 rules. Not surprisingly, stats are still scarce, especially for the few less popular races, and we’ll have to wait for thousands more games to be played before seeing the win percentages stabilize. Using a sound methodology (mind you, it is certainly not irrefutable), we analyzed statistics detailing tens of thousands of games played online and at NAF tournaments. We strongly suggest you not to use these results to jump to absolute conclusions. However, I am sure you will have no difficulty noticing some serious trends. NAF is a team’s victory % in tournament formula. The next three columns show each team’s victory % at an average team value raking the top and bottom 250K. To simplify the picture, this % is an equal parts mix of matchmaking and open league (don’t shout to heresy because you would be surprised to see how similar the results are from an environment to the other). The Taureau Amiral Rating (TAR) is the overall performance of each team on a scale of 0 to 5. The objective of this statistical calculation is to analyze with a unit of measure other than the victory % (to do so, what better than to humbly create my own unit of measurement). Level 5: Wood Elves, Lizardmen, Amazons, Skavens, Necromantics, Elves, Dark Elves, Chaos Dwarves, Undead, and High Elves Its conclusions are very interesting and allow us to classify the races of the game into five performance levels.
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